#include "../game/managers/DrawManager.h"
#include "../game/entities/Rock.h"
#include <iostream>
#include <cassert>
using namespace std;
class DrawManagerTest{
    public:
        int testDrawManager(){
            DrawManager dm;
            cout << "Adding 3 objects"<< endl;
            testAddThreeObjects(&dm);
            assert(dm.getCount() == 3);
            return 0; 
        }

        void testAddThreeObjects(DrawManager * dm){
            for(int i = 0; i<3; i++){
                dm->addEntity(new Rock(), DrawManager::STATIC);
            }
        }
};
